Posted June 12, 2013 at 5:21 pm
Evertide Games is doing a live AMA on Google hangouts right now. Check it out. As always, thanks for reading. ~Thunt
Posted June 12, 2013 at 1:11 am
Well as I write this, there are 19 days left in the Kickstarter for the game 'Goblins: Alternate Realities' (or G:AR). We've passed the $100,000 mark and well... Evertide really loves adding fun surprises for our supporters. They've got some cool 'instant rewards' planned for everyone who has chipped in $2 or more and today they even added Tempts Fate as a playable character! Check it out... GARBonusCardsTemptsFate Keep in mind that Tempts will not come with the game once it's being sold! He's a bonus available to Kickstarter supporters only. Anyone who pledges $37 or more will get him. Why $37? Well that's the amount that gets you a copy of the game. Unlike the other playable characters, Tempts kind of breaks the 4th wall. You know... like he usually does. Here's a link to the G:AR Kickstarter. In other news...

The Name of the Wind Playing Cards

Our Kickstarter is indeed successful, but if you want your mind blown, head on over to Patrick Rothfuss' Kickstarter and check out what they're doing over there! With the help of Albino Dragon Games, they're creating an absolutely gorgeous deck of playing cards with artwork based on Pat's bestselling book The Name of the Wind. Check this out...


So if either of these Kickstarter projects interest you, feel free to pledge, spread the word or even have your name legally changed to "Rothfuss Thunt" to show your support. Actually, now that I think about it, Rothfuss Thunt sounds like an awesome name for a D&D character. Maybe a half-orc rogue.

As always, thanks for reading.


Posted June 5, 2013 at 5:12 pm
Recorded There's a new 'walk through' of Goblins: Alternate Realities over on the Kickstarter page. I hope you like it. Live And currently, I'm drawing live. I hope you like that too. As always, thanks for reading/watching/supporting! ~Thunt
Posted June 4, 2013 at 12:46 pm
Firstly, let's get that link out of the way... Hey look, it's a Kickstarter! And now for the REALLY import part! THANK YOU! THANKYOUTHANKYOUTHANKYOU! I feel like you should all be here in my house right now. Like we should all be drinking beer or tea (beer-tea?) together. Seriously, there are no words to describe how grateful I am to you guys. You've carried me on your shoulders for every part of my career and I will forever be in your debt! As I'm writing this, the Kickstarter is at $48,622. So what's happening with the extra money beyond that initial $30,000 goal? It's being pumped into the game, of course! The more money the Kickstarter pulls in, the more awesome stuff the game will include. Extra items, higher quality materials, etc. Basically, the higher the Kickstarter goes, the better the whole game is! If you scroll down the Kickstarter page a bit, you'll see a map that shows we've met our first goal (funding the project within the first 48 hours), which means that the game will include a doublesided character card with Fumbles on one side and Senor Vorpal Kickass'o on the other side. The next goal is to reach $60,000 which will mean that every copy of the game will come with 'negative hit point' dice with -1 to -10 on them in the font that matches the comic. It'll give you something to throw at your opponent after they have killed off one of your characters. Have a healer on your team. And if you don't, invest in healing potions. The other goals will be disclosed on the map if/when we reach the previous goals. Some people have expressed that the video really doesn't explain much about the game itself. This has been brought to Evertide's attention. In fact, Evertide is very interested in hearing your thoughts on all of this and making improvements as they're needed. Feel free to click here and then click on "ask the project creator" to send them a question or concern. And again... thank you SO much to those of you who are supporting this project! I think you guys are going to really love this game. It's turning out to be something very special! The next update of the comic will be on Monday, June 10th. Again, Goblins has not permanently gone to a once/week schedule. This is just temporary while we get things in order. I'll continue to keep you posted. And don't forget, I'm usually up for answering questions through my Twitter. As always, thanks for... everything. ~Thunt
Posted May 30, 2013 at 11:17 am
Just a reminder that I'm not talking about the recent "legal hiccup" stuff on my live feed. But I am happy to answer other questions. Well, I won't give out spoilers on the comic, but I'll answer other stuff. Well, not personal stuff, but I'll answer... you know what? NOTHING! I SAY NOTHING! Anyways, I'm drawing live right now. As always, thanks for reading. ~Thunt
Posted May 29, 2013 at 12:41 am
As some of you may have noticed from my tweets, there's been bunches of craziness happening with Goblins lately. Here's a breakdown... The Goblins Card Game Kickstarter Was Delayed I'd really rather not get into all the icky details, but there was a "legal hiccup" involving the Kickstarter that forced us to delay it for a bit. Before you start throwing blame around, it's all been worked out and no one needs to be shaking their fists at anyone (well, you can shake your fists at me if you like. I do it to myself in the mirror. It's... it's surprisingly fun). The Kickstarter is now set to launch on Monday, June 3rd! Wait until you see the sweet, sweet stuff that Evertide Games has set up for this! Well here, check out some of it for yourself. Goblins Is No Longer With Blind Ferret Let me start by saying this... Blind Ferret is a great company run by some brilliant people. They create and host comics that set the bar for other comics. If you haven't checked them out, go do so now. That being said, we did disagree on some key issues that led to our separation. The last couple weeks have been really stressful for everyone involved and I want to take this opportunity to publicly apologise for my part in that stress. I also want to thank Randy Waxman (Blind Ferret CEO) for his intelligence, amazing communication and level headedness throughout this whole thing. Okay, so by now you've obviously put two and two together and figured out that Blind Ferret had something to do with the Kickstarter delay. I suppose there's no way to keep that part private, since the delay and the separation happened at the same time. But let me say that Blind Ferret didn't do anything wrong. It was simply a disagreement about our contract that took some time to resolve. I honestly stand by my opinion that they're a great company. Goblins just needed to go in a different direction. As I'm writing this, Blind Ferret is having a slight technical issue redirecting traffic from the closed down site over to our temporary mirror site . Since you're reading this now, either you knew to go directly to our mirror site or Blind Ferret has fixed the issue they're having redirecting the traffic. Once control of my site is fully transferred back to me (I'm told the process takes about a week), we'll have full access to again and there will be much rejoicing. rejoicing But for now, we're temporarily using I will of course, keep you posted concerning this. Site Redesign Blind Ferret has asked that I remove all traces of the site design (which is only fair, since they were nice enough to pay for it). So for now, we've got bland blackness. But fear not! A new, awesometacular site design is in the works! A New Update Schedule Let's be honest. Goblins is never on time. I mean, sometimes it happens, but not often. I've been asked many times "why don't you slow down the schedule?". Well, without going into too much detail, I couldn't before, but now I can. Here's the deal... For the next two or three weeks, I'm going to update the comic once/week. Updates will happen on Mondays at noon PDT (GMT -7). This'll give me a chance to clean up the mess (regaining control of the site, etc), work on the site redesign, make sure everything is running smoothly with the Kickstarter, finish some more Search For Tempts bonus comics and get the new schedule clock working. What's a schedule clock? This...

Clock-Schedule a schedule clock. Once it's set up, it'll be prominently displayed at the top of the site, where it will count down to the next update. This will remove my need to adhere to a weekly schedule where twice/week is too much and once/week is too slow. With this baby, I can update every 4 or 5 days and with a quick glace at the clock, you'll know exactly how long you have to wait. No more late updates and I can have a day off every now and then! Please note that my plan is to see if I can manage a timely update every 4 days. If not, I will do an update every 5 days. I don't plan to continually switch back and forth between 4 and 5 days. I want to create a steady schedule that you guys can count on for a change. You guys deserve so much better than all of these late updates. The Goblins Colourist Our colourist, Forest Rhodes, has left us today. He's going to finish up a few more pages in the archives, but then he's off. I know, I know... he rocks and we'll all be sad to see him go. But the truth is that in order to keep up with the schedule, he was working himself ragged. I was dumping way too much work on the poor guy and he was pulling all nighters in attempts to keep up. So Forest... thank you SO much for everything you've done for Goblins and creating some breathtaking artwork for all of us! Whatever projects you're working on in the future, please let me know so I can point the Goblins readers at it. I know they'll want to see what you're doing! If you want to follow Forest on Twitter, he's right here. I will return to handling all the colouring of the comic. Don't look at me like that. I KNOW HIS SHADING IS BETTER THAN MINE! Live Broadcasting During the last couple weeks, I've been deliberately avoiding live drawing, since I didn't want to have to face questions about current events. But now that things are all worked out, I'll be hopping on cam more often whilst I draw. Although I won't be talking about the situation of the last couple weeks at all, I will be my usual, chatty self and rambling on about crap you honestly don't care about. It's how I roll, yo. Thank you SO much for all of your patience and I hope you'll enjoy the Kickstarter (Monday, June 3) and a new era for Goblins! And of course, thanks for reading! ~Thunt
Posted May 21, 2013 at 12:12 pm
Well, the last week has been quite an adventure. I can't get into details, but we're working through a bit of a "legal hiccup" and we've been forced to delay the launch of the Kickstarter just a little bit. Evertide Games is treating this as an opportunity to add even more stuff to the campaign and make it even more awesomer-er... est. Our delay is your gain. Nevertheless, I still want to offer my deepest apologies for this delay, which will be as short as we can possibly make it. I'll keep you posted as much as I can through this blog or on Twitter. Also, check out just a few of the stretch goal rewards that will be offered to supporters...


As always, thanks for reading! ~Thunt
Posted May 17, 2013 at 3:38 pm
In August 2011, I ran a Tempts Fate donation drive. So where the hell are the Tempts Fate comics? Well, they're not done. At least, the last page of the promised TF comic isn't done. The Tempts Fate drive promised four pages of comic, but I was so grateful for the amazing donations from you guys, that I drew an extra page (in which Tempts becomes immortal and gets an icky eye on his foot). This pushed my work load from four pages, to five. So where's that fifth page? Well, I could give you a bunch of excuses about my workload, about how I can't keep up with the comic's schedule even when I'm NOT also drawing Tempts Fate, but excuses only get you so far. It comes down to the fact that I've screwed up and I owe you guys for this. I could have rushed a crappy, un-imaginative fifth page of TF11 and be done with it, but that'd be ripping you guys off. What I want to do is offer you something MORE because of my delays, not something LESS. The problem is, I don't have time to draw something MORE. Drawing that one extra page is partly what put me in this place to begin with. So what I've come up with, is to draw a penciled, sketched comic arc in which two easy to draw characters attempt to save Tempts from this whole delayed situation. This way, I can offer you something extra that while not very time consuming, is something that I can look at and be proud of, as a way of saying that I'm sorry for screwing up. After all, if I ran a restaurant and you had to wait a long time for your food, I'd want to make it up to you by giving you something extra. When this 'Search For Fate' arc comes to an end, I will post a fully coloured, final page that will bring TF11 to an end. But these penciled pages will remain penciled so I can focus on Goblins. The donation button has been removed from TF11 as I don't want any money for doing this. The point of this is to make up for my screw up, not to profit. Although this first SFF page is posted instead of a standard Goblins update, the rest of them will not be interfering with the main comic's schedule. Also, I will be posting the rest of the SFF pages on the Tempts Fate 11 page instead of the front page. I'll tweet and blog when a new SFF page goes up, but I don't want to promise a schedule. I really hope that you can accept my apologies for this. As some of you may know, I have a bit of a problem with guilt and this corner that I've painted myself into has been a big source of guilt for me. I'm hoping that this sketched arc can leave me feeling satisfied that I've corrected my screw up in an honourable way and made up for the ridiculous wait for that last page. If any of you have questions, just send me a tweet and I'll try to respond to everyone. As always, thanks for reading. ~Thunt
Posted May 13, 2013 at 2:02 pm
As of writing this, there are nine days until the Goblins: Alternate Realities Game Kickstarter launches (May 21). Evertide Games is dashing about and making sure everything is in working order.


This morning, EG announced one of their stretch goals, which they're calling the "Well of Darkness Adventurer" level. Here's a look at it.


That's a lot of loot, man. Also (and I hesitate to post this, because I hate the sound of my own voice so very much) they've released 16 minutes of Richard James (EG president) and myself talking about the game and being goofy. Mostly being goofy. The Facebook page for the game is currently at 3,082 'likes', which means the game will include two bonus, playable characters (and their gear). At 4,000 likes, EG is adding a third bonus character and adding Pan & Yala to the choices of bonus characters (they'll count as one playable character). And finally, on Wednesday, May 15, 12:00 noon PDT (GMT -7) I'll be doing a live broadcast here. Usually I draw during these broadcasts (or I goof around when I should be drawing) but this time I'll be talking about how to play the game and showing some of the prototype cards I have. The chatroom connected to the live feed will let you ask me questions, yell at me, call me handsome, etc. I wear a headset that reads the chatroom to me in text-to-speech, so I can literally hear your questions. You can also follow me on Twitter. It's a great way of throwing a comment or question at me and knowing I'm guaranteed to see it. As always, thanks for reading! ~Thunt
Posted May 8, 2013 at 7:05 pm
Well, the Facebook page for the upcoming Goblins game is off to a fantastic start! Evertide Games has set up a system of stretch goals linked to how many "likes" the page gets. We've passed 1000 likes, which means the game is guaranteed to include one bonus character on top of the twelve other playable characters. Based on the votes on the facebook page, it looks like that character will be Biscuit. Once the page hits 2000 likes, a second bonus character will be added (as I'm writing this, we're at 1433 likes). I 'think' the 3rd bonus character will be added if we hit 4000 likes but don't hold me to that, my numbers might be off. I'll get back to you with an officially confirmed number for the 3rd bonus character soon. Note: As each bonus character is added to the game, their gear is also added! EDIT: It has been confirmed that the 3rd bonus character gets added to the game at 4000 likes. Richard James (Evertide Games president) has talked about wanting to put the extra work into making Not-Walter one of the bonus characters. I want this. I want to make the following party... Biscuit wielding the Axe of Prissan / Klik wielding Kore's axes (to munch on. He gets hungry)  / Not-Walter wielding Kore's uber-crossbows and with one metallic wing, given by Klik So if you'd like to see Not-Walter as a bonus character, say so in a comment on the Facebook page. Evertide games is really good at busting their butts to make sure the players have what they want in a balanced game. And please, please, please spread the word and support the Kickstarter for the game when it comes out on May 21st! I look forward to playing this game with lots of folks at conventions! As always, thanks for reading. ~Thunt
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